01 · Defensive idea
What this layout is trying to do
Keep the Town Hall and Clan Castle inside separate layers so a single push cannot claim both at once.
War layouts care more about denying stars than saving every collector or storage. That tradeoff is intentional: a useful base has a clear job instead of trying to win every possible exchange.
Best reasons to try it
- It separates high-value defenses.
- It creates awkward funnel choices.
- It keeps the core difficult to reach.
02 · Placement guide
Build it as a system, not a picture
Start at the center and work outward. Place the main objective, then the defenses that protect it, then the walls that force an attacker to spend time reaching them. Exterior buildings come last because their spacing determines how easily an army can create a funnel.
- 1Lock the core
Keep the Town Hall and Clan Castle inside separate layers so a single push cannot claim both at once.
- 2Split premium defenses
Do not let one freeze, jump, or hero route solve every high-value target at once.
- 3Shape the approach
Offset outside buildings and wall openings so the easiest funnel does not point directly at the core.
- 4Set traps after the structure
Move spring traps and giant bombs after replays reveal the most common entry lane.
03 · TH13 context
What mattered at this Town Hall in 2020
Scattershots and the Royal Champion make TH13 layouts a contest over layered reach, hero access, and the order of high-value targets.
The pressure this layout must answer
Hybrid armies, hero dives, and siege-led core pushes become much stronger when Scattershots and Infernos are available from the same compartment.
Split Scattershots, protect them with different defensive layers, and avoid giving a single hero route the Town Hall plus another signature defense.
Track Royal Champion and siege value separately. If both converge on the same quadrant, redistribute objectives and seeking traps.
04 · Layout-specific field note
Split Scattershot, hero, and Town Hall value
A TH13 war entry becomes too efficient when the Royal Champion or siege route can reach a Scattershot and the Town Hall from one committed quadrant.
Place Scattershots in different defensive layers and keep the defending heroes from creating one obvious high-value dive.
Record Royal Champion targets separately from siege targets. Redistribute objectives when they converge on the same route.
05 · Replay lab
Three checks before you keep it
Which edge do attackers choose, and which outside buildings make that choice easy?
Can one spell affect the Town Hall and more than one premium defense?
Where does the main army change direction, split, or leave a defense standing?
Review three comparable defenses before making a large change. Move one or two traps first; change the structure only when the same route keeps succeeding.
About the recovered copy link
This official Clash of Clans layout URL appeared in the archived 2020 collection. Old layout URLs can expire or open a different game state, so it is offered as a historical convenience—not a guarantee.