Archive editionA researched restoration of Top COC Bases as it appeared in 2020

TCB-20-004 · 2020 archive layout

TH3 Hybrid Base: Starter Diamond Hybrid

A practical everyday layout that balances Town Hall safety, storage coverage, and broad defensive reach.

works across mixed attack stylesbalances loot and trophieskeeps defensive coverage even
Historical strategy referenceTH3

Newly drawn strategy diagram; not an exact building-by-building screenshot.

01 · Defensive idea

What this layout is trying to do

Alternate storages and defenses around a protected center so attackers cannot remove one category in a straight line.

A hybrid is a compromise: it will not specialize as sharply as a pure war or farming layout. That tradeoff is intentional: a useful base has a clear job instead of trying to win every possible exchange.

Best reasons to try it

  • It works across mixed attack styles.
  • It balances loot and trophies.
  • It keeps defensive coverage even.

02 · Placement guide

Build it as a system, not a picture

Start at the center and work outward. Place the main objective, then the defenses that protect it, then the walls that force an attacker to spend time reaching them. Exterior buildings come last because their spacing determines how easily an army can create a funnel.

  1. 1
    Lock the core

    Alternate storages and defenses around a protected center so attackers cannot remove one category in a straight line.

  2. 2
    Split premium defenses

    Do not let one freeze, jump, or hero route solve every high-value target at once.

  3. 3
    Shape the approach

    Offset outside buildings and wall openings so the easiest funnel does not point directly at the core.

  4. 4
    Set traps after the structure

    Distribute traps instead of stacking them; the goal is reliable value against several common entries.

03 · TH3 context

What mattered at this Town Hall in 2020

At TH3, the Mortar is the main area-control defense and the small wall budget makes every compartment decision visible.

The pressure this layout must answer

Compact ground groups can overwhelm exposed defenses quickly, especially when outside buildings create a straight entry lane.

Placement note

Keep the Mortar away from the first wall break, cover it with the Archer Tower and Cannons, and avoid placing every defense in one tight spell-sized cluster.

Replay checkpoint

Watch whether the Mortar survives long enough to fire repeatedly. If it falls first, move the entry-facing buildings before changing the whole plan.

04 · Layout-specific field note

Give every quadrant one useful job

The smallest hybrid layouts become fragile when all defenses and resources lean toward one corner. Balanced coverage should matter more than a perfectly mirrored outline.

Adjustment to test

Alternate a defense and a resource target around the center so clearing one side does not remove both protection and value.

Evidence to collect

Compare attacks from opposite edges. If one side collapses much faster, move a point defense rather than rebuilding the core.

05 · Replay lab

Three checks before you keep it

Entry

Which edge do attackers choose, and which outside buildings make that choice easy?

Spell value

Can one spell affect the Town Hall and more than one premium defense?

Pathing

Where does the main army change direction, split, or leave a defense standing?

Review three comparable defenses before making a large change. Move one or two traps first; change the structure only when the same route keeps succeeding.