Archive editionA researched restoration of Top COC Bases as it appeared in 2020

TCB-20-032 · 2020 archive layout

TH10 Hybrid Base: Twin Shield

A practical everyday layout that balances Town Hall safety, storage coverage, and broad defensive reach.

works across mixed attack stylesbalances loot and trophieskeeps defensive coverage even
Historical strategy referenceTH10

Newly drawn strategy diagram; not an exact building-by-building screenshot.

01 · Defensive idea

What this layout is trying to do

Alternate storages and defenses around a protected center so attackers cannot remove one category in a straight line.

A hybrid is a compromise: it will not specialize as sharply as a pure war or farming layout. That tradeoff is intentional: a useful base has a clear job instead of trying to win every possible exchange.

Best reasons to try it

  • It works across mixed attack styles.
  • It balances loot and trophies.
  • It keeps defensive coverage even.

02 · Placement guide

Build it as a system, not a picture

Start at the center and work outward. Place the main objective, then the defenses that protect it, then the walls that force an attacker to spend time reaching them. Exterior buildings come last because their spacing determines how easily an army can create a funnel.

  1. 1
    Lock the core

    Alternate storages and defenses around a protected center so attackers cannot remove one category in a straight line.

  2. 2
    Split premium defenses

    Do not let one freeze, jump, or hero route solve every high-value target at once.

  3. 3
    Shape the approach

    Offset outside buildings and wall openings so the easiest funnel does not point directly at the core.

  4. 4
    Set traps after the structure

    Distribute traps instead of stacking them; the goal is reliable value against several common entries.

03 · TH10 context

What mattered at this Town Hall in 2020

Inferno Towers define TH10 planning: their mode, separation, and surrounding support change what an attacker can safely commit.

The pressure this layout must answer

Siege-assisted entries and disciplined funneling can turn a compact core into high spell and hero value.

Placement note

Separate Infernos from one another and from the Town Hall, then use traps to punish the route between those objectives rather than the empty edge.

Replay checkpoint

Review spell placement around each Inferno. If one Freeze or Jump repeatedly solves several targets, open the spacing.

04 · Layout-specific field note

Let the Infernos protect different kinds of value

A hybrid is more resilient when one Inferno supports objective depth and the other supports distributed storages rather than both guarding the same cluster.

Adjustment to test

Split their zones and use the center to connect defensive reach without aligning high-value targets.

Evidence to collect

Identify which Inferno contributes least after the first compartment falls. Reposition that one toward the weaker half.

05 · Replay lab

Three checks before you keep it

Entry

Which edge do attackers choose, and which outside buildings make that choice easy?

Spell value

Can one spell affect the Town Hall and more than one premium defense?

Pathing

Where does the main army change direction, split, or leave a defense standing?

Review three comparable defenses before making a large change. Move one or two traps first; change the structure only when the same route keeps succeeding.