Archive editionA researched restoration of Top COC Bases as it appeared in 2020

TCB-20-034 · 2020 archive layout

TH11 Farming Base: Dark Elixir Vault

A resource-first layout that spreads storages across compartments and slows down deep loot runs.

splits resource targetsprotects Dark Elixirmakes one-sided raids less profitable
Historical strategy referenceTH11

Newly drawn strategy diagram; not an exact building-by-building screenshot.

01 · Defensive idea

What this layout is trying to do

Place the most valuable storage behind multiple wall layers and avoid stacking every resource in one quadrant.

A farmer may accept losing the Town Hall when the important storages survive. That tradeoff is intentional: a useful base has a clear job instead of trying to win every possible exchange.

Best reasons to try it

  • It splits resource targets.
  • It protects Dark Elixir.
  • It makes one-sided raids less profitable.

02 · Placement guide

Build it as a system, not a picture

Start at the center and work outward. Place the main objective, then the defenses that protect it, then the walls that force an attacker to spend time reaching them. Exterior buildings come last because their spacing determines how easily an army can create a funnel.

  1. 1
    Lock the core

    Place the most valuable storage behind multiple wall layers and avoid stacking every resource in one quadrant.

  2. 2
    Split premium defenses

    Do not let one freeze, jump, or hero route solve every high-value target at once.

  3. 3
    Shape the approach

    Offset outside buildings and wall openings so the easiest funnel does not point directly at the core.

  4. 4
    Set traps after the structure

    Use small bombs near likely wall-break points and air traps along straight routes toward central storage pockets.

03 · TH11 context

What mattered at this Town Hall in 2020

The Eagle Artillery adds a long-range anchor at TH11, and the Grand Warden gives attackers a timed answer to concentrated damage.

The pressure this layout must answer

Bowlers, Electro Dragons, and Queen-led entries benefit when premium defenses line up or sit inside one spell corridor.

Placement note

Avoid a straight line through the Eagle, Town Hall, and both Infernos. Stagger major defenses so the attacker must choose where to spend the Warden ability.

Replay checkpoint

Mark the moment the Eagle activates and the Warden ability is used. If both events always favor the attacker, change the order of objectives.

04 · Layout-specific field note

Keep the Eagle from becoming a loot-route bonus

A farming push should not reach major storages and the Eagle through the same jump corridor. That trade gives progress and resources together.

Adjustment to test

Place the Eagle behind a less profitable approach and distribute storages outside the straight line to the Infernos.

Evidence to collect

Count storage value collected before the Eagle falls. Shift a pocket when the route remains profitable even after a failed attack.

05 · Replay lab

Three checks before you keep it

Entry

Which edge do attackers choose, and which outside buildings make that choice easy?

Spell value

Can one spell affect the Town Hall and more than one premium defense?

Pathing

Where does the main army change direction, split, or leave a defense standing?

Review three comparable defenses before making a large change. Move one or two traps first; change the structure only when the same route keeps succeeding.